The author’s argument of “Art, Entertainment, Entropy” is centered around the idea that commercial entertainment prevents change and promotes information redundancy while art is always experimental that perpetuates new ideas. The author critiques commercial entertainment as an entropic force where ignorance encourages redundant information while the process of feedback increases the power to change.
Since this essay was published in the 1970’s, the critique of entertainment media revolves mainly around cinema and film genres where it is a one-way interaction from screen to audience. Today, technological advances in the Internet and media have led to the establishment of many interactive social networking websites such as YouTube, Facebook, and Twitter. These sites have allowed interaction between screen and audience, unlike previous forms of entertainment media expressed in the essay. The essay’s critique argues that film media contains redundant information of what is predictable for it’s audience, thus, preventing change of thought. On the other hand, the critique relates to today’s entertainment media in a different way because entertainment media is no longer a one-way interaction where information is unable to change. Instead, the consumers of these types of new media entertainment are almost becoming the producers to a certain degree. There is a sense of a newfound independence in the consumer as they are able to transform and interpret the information they instead of being a subject of the screen. Today’s entertainment media forms almost go against the essay’s critique because the author argues that entertainment media is an entropic force without any source of feedback. However, today’s new interactive forms of entertainment media are filled with feedback, thus, allowing change of information.
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